Liebes Forum,
Hier die neuesten Balance Changes:
- Mega Knight: Spawn and Jump Damage -25%; Deployment radius reduced (deployment won't hit beyond bridge and river)
- Skeleton Barrel: Skeleton count 8 → 6
- Knight: Hitpoints -6%
- Inferno Dragon: Switches between targets slower
- Valkyrie: Hit Speed 1.5sec → 1.4sec
- Bandit: Minimum Dash Range 4 → 3.5
- Dark Prince: Hit Speed 1.4sec → 1.3sec; Hitpoints +5%
- Magic Archer: Preparing for the Arena...
Bitte in den richtigen Bereich verschieben Mods!
LG,Graf